Monday, 25 February 2019

What I do. (Models, Animation display)


Hi, here are some examples of my work with description.
So far i only present 3D generalist stuff. Later I'll add clips of my tech demos created with unity.

Here's the wolf I made. Attempted to make 2D from 3D by using blender shaders. Here's an example of walk cycle. It's flawed, will reupload once asset will have all animations: https://youtu.be/1gs0MNsJOYw

I might as well add this. Created some low poly forest environment.

Using single colors for increased performance in mobile games. Here is the model of a scorpion and its animations: https://youtu.be/BlhP6n-t3KY

This slums or post apocalyptic city was an asset I was working on. However I postponed the development.

So did with this isometric dungeon level. 

Created this model to practice facial rigging and animation.


Created this model for gaming.

 Some clothing I created and textured for gaming.

Because you can never have enough of skeletons...

 Locomotive 642 I did some time ago, as a part of a city asset.

 Detail of weapons when I was creating gladiators. Color correction needed.

 As a fan of old fallout games I created Highwayman car from Fallout 2. Attempt to convert isometric image to a 3D model. Success! Here's the result. Will post an update when I test this thing in my driving tech demo.
 


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