Hi, here are some examples of my work with description.
So far i only present 3D generalist stuff. Later I'll add clips of my tech demos created with unity.
Here's the wolf I made. Attempted to make 2D from 3D by using blender shaders. Here's an example of walk cycle. It's flawed, will reupload once asset will have all animations: https://youtu.be/1gs0MNsJOYw
I might as well add this. Created some low poly forest environment.
Using single colors for increased performance in mobile games. Here is the model of a scorpion and its animations: https://youtu.be/BlhP6n-t3KY
This slums or post apocalyptic city was an asset I was working on. However I postponed the development.
So did with this isometric dungeon level.
Created this model to practice facial rigging and animation.
Created this model for gaming.
Some clothing I created and textured for gaming.
Because you can never have enough of skeletons...
Locomotive 642 I did some time ago, as a part of a city asset.
Detail of weapons when I was creating gladiators. Color correction needed.
As a fan of old fallout games I created Highwayman car from Fallout 2. Attempt to convert isometric image to a 3D model. Success! Here's the result. Will post an update when I test this thing in my driving tech demo.